414

Note to self…

tomorrow night, late night….

fix morph channels on 5 different models……

Ena, and the Tunnelrunners kids…make sure they can handle the shift into Maya and Daz3d (new version)

Features haven’t been carrying over…find out why.

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~ by maximkovalenko on January 27, 2006.

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414

Note to self…

tomorrow night, late night….

fix morph channels on 5 different models……

Ena, and the Tunnelrunners kids…make sure they can handle the shift into Maya and Daz3d (new version)

Features haven’t been carrying over…find out why.

~ by maximkovalenko on January 27, 2006.

Leave a Reply

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